The WCAG websites have been designed to guide the designers and developers to build perfectly accessible apps. However the guidelines are concentrated and packed with information. For a new person, trying to learn all the guidelines can get overwhelming, as they come with other information, such as success criteria, techniques, and change-logs.
This may keep the designer and designers from learning these, due to a psychological phenomenon called 'complexity aversion'. However, this is keeping all the people who rely on assistive technologies from using these apps.
The book tries to simplify the complex terminologies and boils them down to simple rituals, that will increase the designers' and developers' workload by a few percent, but make the apps usable with assistive technologies. when it comes to making apps usable with accessibility, Done is better than perfect!
#doneisbetterthanperfect
This book has been designed to be as simple and plain as possible. WCAG is overwhelming and often not directly translatable to mobile apps. Maintaining accessibility standards in the mobile app needs special adjustments. This book captures the experiences I have had while fixing the accessibility of apps and boils them down to simple rituals a team can follow to make the app usable with assistive technologies like TalkBack and VoiceOver. A sort of #MCAG !(Mobile Content Accessibility Guidelines) The methods prescribed are more practical approaches rather than focusing on the details. Just like when you go to a doctor with a sore throat, they do not tell you the physiology or biochemistry but say "Take these tablets twice a day and drink hot tea!"
Does this book guide designers to make the app 100% accessible? Of course not! But this book can provide the designers with a simplified ritual that can help them make the app accessible from the get-go, instead of relying on expensive post-development tests.
The book starts off by discussing the theory of accessibility, a few statistics about people with disabilities, and the reasons behind it being 'not a priority'. The book includes chapters on upgrading the design systems, fixing the content, creating accessible logical blocks, intent-based design principles, and methods to simplify the handover processes. This book also discusses a few frugal tests designers can perform before the dev team invests their efforts in coding.
This book is for anyone who wants to learn how to create accessible mobile apps. Whether you're a designer, UI engineer, product manager, product owner, design system governance team member, or marketing folk, this book will teach you the simple rituals you need to follow to make your apps accessible to people with a range of visual impairments, including blindness.
Mobile accessibility is important because it allows people with disabilities to use mobile apps just like everyone else. When apps are accessible, people with disabilities can use them to stay connected with friends and family, learn new things, and manage their daily lives.
If you want to make your mobile apps accessible, this book is for you. You'll learn about the different types of disabilities that affect mobile users, how to test your apps for accessibility, and how to fix common accessibility issues in the design stage. You'll also learn about the business case for creating accessible mobile apps, such as increasing your user base, improving user satisfaction, and reducing support costs.
You'll learn how to design accessible mobile interfaces that are easy to use for everyone, regardless of their abilities to improve user satisfaction, without memorizing the complex guidelines.
You'll learn how to create a business case to make the leadership invest in accessibility-led design and development to increase user base
You'll learn how to create and implement accessibility guidelines for your design system and how to build a logical-block based design system
You'll learn to speak the same language as the designers, resulting in an effective handover, which will in turn reduce accessibility issues Reduce support costs.
You'll learn how to create accessible content for publications and social media, and also how to manage a brand kit and enhance brand reputation
You'll learn how to make the apps accessible by investing the right efforts at the right time to avoid legal liability, especially in countries like the US (Section 508, ADA), Canada(AODA, AMA), EU (EAA), Australia, Japan and the UK(Equality Act 2010)
(2025 : Independent)
Impact sizing means estimating the size of the crater the task is going to make. Measured in terms of money made or lost, this is a necessity at the dawn of EAA. This bundle gives you the theory of calculating the impact of inaccessibility when EAA is on the horizon. The website also has an embedded tool to help you calculate the lost revenue in lost EUR per month!
(2024 : Independent)
An interactive notion document focussed on making the accessibility success criteria simple for designers. This document focuses on what designers need to do to ensure compliance from the beginning. The document outlines plans for teams like design systems, UI designers, Content teams, and Engineering.
(2023 : Independent)
A collection of all the answers you need to get BEFORE you can start building your own design system in your organisation. This Notion document focuses on the "WHY" aspects of the design system rather than the "HOW" to build one.